Development Report 12/18/2018 (Patreon)
Content
After a long time, a new dev report is here.
Punished Mai Walkthrough
I continue progressing with this, but unfortunately, I have to admit that the walkthrough won't be available this year.
I'm still transcribing Chapter 1, so it is physically impossible to finish it before the end of the month. In any case, I'm working to finish it asap.
Know the Facts
Don't believe in rumors about cancellations or release dates. This Patreon is the only site in which we'll provide this kind of info. So if we didn't put here a release date is because there is NOT a release date yet and if we didn't announce here a cacellation is because there is NOT any cancellation.
3D Art of the Week
Well, here are some rendes that we have done together with the deceased KouenWorks for the also deceased WaifuStream (Tumblr NSFW purge kill them).
Those renders will be part of the Omnia In Unum art gallery in the future... when Omnia in Unum exists... maybe some day...
Besides, some of these renders will be part of mini-sets that could come out separately before the game itself.
Bioasshard
We've made some progress here during this time, but first things first:
Poll Results - Jill is Julia
As we said on the Back to Work! post the new name for Jill es Julia as Patrons have chosen, so no more Jill here ^^
Here are the poll results:
You can still suggest more names for the other characters as well as for good/bad guys/girls. (No more suggestions for Jill)
Painting
Since this past weekend we've been working really hard with texture painting. Meguido painted the skin for the infected while I was working on some headwear for some characters.
It was the first time for me painting textures this way so I hope everything goes well and also it'll be a visual pleasure for the players. ^^
Meguido
Here are some words from Meguido:
Yo everyone!
I'm mad... I'm really mad... I tried to rush something to be able to show you today but well that's what I get for rushing something like this... I screwed it up, sooo it'll have to wait.
Whatever, I'll make this really quick this time. As MrVersusX already said, we've been working on some texture painting as you could see in the latest ScreenshotSaturday. That's the Infected's new look: more human but also more dirtier. Apart from that I've been working a lot on physics (sorry, no video this time :P) and mainly on the AnimBP which is basically where I'm spending all the time lately because of the implementation of the new mechanics requires a lot of changes and tweaks in that part specifically. I'm also trying to smooth transitions and layered animations while learning some cool stuff through the process. Some stuff really cool and hidden and some other really basic that makes me sad not knowing about it before XD. Oh man sync markers are really a feature that was always there but that I didn't know of.
We're slowly getting there...
But that's all for now.
Thank you for you patience!
New Area
Good news, I've made some progress on the interior zone for the new area using the new assets. Is looking really great but it will force me to redo the 'mansion' facade because some parts of the interior do not match with the exterior parts (like windows and doors).
Bad news, looks like the vegetetion I've put on the exterior doesn't work as expected. So we're going to rework this again and we will take the opportunity to do it in a more optimized way.
2D Work of the Week
Kushina X Raikage (this drawing is still a WIP)
This is a mini-set I was working for the now extinc (due to 'Dumblr') Oppai Dattebayo. This will be finished and published here really soon.
The base image is already done and I'm now working on variations (x-rays, cum, etc).
So stay tune if you're a Naruto fan, cause more of this will come in the future.
Vísteme despacio que tengo prisa...
Well I think that's all for today as you can see changes are coming.
- General FAQ - Bioasshard FAQ - Project List -
Regards <3