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Hi everyone, Versus X here!

Sorry for the lack of updates during the past week. We were very busy trying to fix some 'problems' with my PC.

In any case we've made progress on some projects:


Bioasshard

Still working on Jill V 2.0, Meguido-sama is fightning to paint all the textures. Here is his report:

Sup people, here I am working (or rather trying to) on finishing the texture painting process. There's just one more material to paint to call Jill done with this part.
In the meantime I'm also learning some cool tricks for rigging, which is the next step for Jill after the painting is done.
Sadly I have nothing to show about Jill this time, but there's still something new to show. The Green and Red Herbs in their final stage, inside Unreal. So this is the final result. Hope you like them.


Midnight Assault

OMG! The guys at Kouen Works are very messy (lol) we've been putting some order here ^^

We've created some kind of 'storyboard' for the comic and also organized the already-made renders into 'pages'.

With this done we can say the total number of pages will be 26.

Now we're creating all the scenes needed for the comic before starting with the rendering process.


Omnia in Unum

We're working on some UI, Icons and stuff like that.

The above is an icon for interactions and these below are icons from the minimap.

Hope you like it.


And that's all for now.


Regards <3

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