General Gameplay Finalized Concept (Patreon)
Content
I need everyone's inputs before executing some important mechanisms! It will affect how bonding works.
New gameplay:
1. Different benefits will be available for unlocked.
2. Every species would require some mandatory bonding events (ex RP3 = 3 events) at the beginning, but with different bonding methods, sometimes requiring items/crafts.
3. Once the monsters are approachable, Moods Cycle is introduced. To get them to do our bidding, including, hunting, invading etc, we will need to get them into Content or Satisfied. Or else we will have to wait til they are in good moods.
Feel free to make any suggestions!