Public release Tentacles Thrive v3.06 and Progress Update (Patreon)
Content
Thank you for the world of patience. Without further ado, here is the public version 3.06 and some notes.
The below bugs were fixed in the future versions, but unfortunately the v3.06 fla got corrupted, and it was the backup...therefore I can not rebuild it even after a few hours of attempt. Avoid the below situations. Also I greatly appreciate any bug reports for anything you think is weird!
**Bugs
1. Queen's Nest - make sure you have at least one non-injury unit available before entering Queen's Nest.
2. Queen's Nest - make sure no eggs unhatched before entering Queen's Nest.
3. Ignore v3.05 sign on the menu, it is v3.06
Public v3.06
- Added food, hearts, gold, minerals and turns indicators onto the top of the screen
- Offered more affecting mechanics for traits (reworked Stamina with Endurance and Injury with Recoverability, added Stability and removed Appearance)
- Developing stats popup for mouse over in the new Tentacle Monster feature
- Adjusted relationship points(RP) from Bonding
- Added 4 new species plus voice sync for Octoseal
- Added more battle animation
As usual, to reuse your save, you must rename your newly downloaded file same as the one you saved your game, as well as putting it into the same directory of your previous file.
Progress update
Patreon v3.07
- Added 3 mating scenes and 2 new species (Ragworm & Panther Cap)
- Added 3 new enemies, reworked and balanced some enemies' battle effects
- Added Gritario Bonding Events
- Added timer and aura elements for the battle
Major bug fixes:
- Fixed Slime Eye not converting some enemies along with their activated effects (though still haven't tested for all species)
Things that were in Patreon v3.06b (published about two weeks ago):
- Added other half of Instinct, with placeholders for undeveloped features
- Added a new gang scene for Queen's Nest
- Added 2 new enemies for Silvis Kingdom
I will be screening some promising writers after this. And for those who are interested, here are the list of features I will be prioritizing to work on. Follow us on Discord to find out more info! Anyone can join us. (How to get your role on Discord)