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Just a little progress update. While building the feature "Train", I realize it is better to have our item system in place, as it would gain us more than just food resources. It is more sophisticated than planned, but I think you guys will like it better. There are gonna be 20 items for the first batch. I am not sure I can code and test them all in time for this release, but I would like to try. So apology, its gonna take 3 more days for the releases. Aiming the up coming Tuesday. 

Because of having to deal with items during the design phase, Tentacle skin now has a clearer purpose. They will be used for crafting, things to make life easier like tent, pen etc, but It will not be implemented in this version yet. 

Back to work, thank you for the wait~


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Comments

Anonymous

Sad for the delay, but happy for your hard work! Keep it up, Nono!

fly high, like few can

Cool idea Nono, take your time. Looking forward to try it out when its out

Anonymous

Build 11.01 Tentacle Civilisation 4, world building strategy game where your tentacle civilisation, spawned from one woman, builds an earth-spanning empire. Multiple tentacle tech-trees! Over X hundred Tentacles! // In other news, Nono, have you guys upped the enemy difficult or expanded the available world map yet? The conquest aspect is... pretty bloody fun!

Anonymous

Update tomorrow? Yes? Yes? PLEASE? lol

Anonymous

I feel like a little kid who keeps being told Christmas is NEXT weekend...lol

Anonymous

I'm glad you are dedicated to successful updates (instead of half-assed ones; eat this bethesda!!!!)