Progress Update (Patreon)
Content
I am still pursuing one more character artist/animator. After which, we should be done on expanding our team for now. A good news is that we have acquired another brilliant writer to help us on bonding events. This would allow us to release more than one species per month. I will officially introduce him/her after a short period.
There are a lot of great feedback from both public and Patreon releases. I can tweak and design the game into a more pleasant product~ That would include:
1. We will revert back to having unlimited rounds. People should be able to enjoy their journey at their own pace. Instead, endings are unlocked by achieving different challenges, such as conquering x amount of territories in 100 rounds.
2. Instinct is a feature to unlock other features (attached its concept). Instead of having a linear path to unlock features, or to have complete freedom that requires players to learn everything at once, we will have thrive paths to offer players choices at a given time. So Instinct will decide not only which features to be unlocked, but also their priority.
3. For those who is worrying about food, we will have Hunting, Train, Trade, Resource spot and specialties from some species to help us in the future.
I should be ready to get back into dev after a week or so, after our team expansion is completed.
Stay tuned, and feel free to discuss about the new features and tweaks~