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I would like to announce Renze, our newest character artist/animator, is officially joining our crew! Patreons can check out his naughty animation work in our previous post. Let's give him/her a warm welcome~

On the other hand, Bao has an amazing opportunity presented to him recently. We are happy for him that his talent is being recognized by the mainstream, and that perhaps we will see his work in an AAA title! Unfortunately, it would mean he will have less time for us. Although we have a new artist joining us, we are back to square one. In order to keep up the progress, I have already begun screening and training another artist.

I took some time to look at our project planning, especially on how we scale to sooner fulfill all the promised and on going expansions. I think a lot of you would agree for us to ramp up our pace. The following part is the plan to allocate the current and future generous supports to accelerate our production: 

  • Offer full time position to a character artist/animator
  • Hire a part-time character artist/animator 
  • Hire a sound editor to sync animation scenes 
  • Hire a background illustrator
  • Hire a software animator for battle and ending animation
  • Offer writer full time position


Progress update 

Things that we aim to put in the next versions:

  • 2~3 New Tentacle Species
  • 3~4 New Bonding Stories
  • 4~5 New Battle Animation
  • Queen's Nest, Skip button
  • UI Redesign for some features
  • New Feature Intro Stories
  • Feature Instinct Showcase

Things that we are working on but not limited to:

  • New Species Designs
  • New Territories
  • New Lilith's Graphics
  • Save/Load to work on web version
  • Feature Training


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