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Just finished redoing two features. Currently working on "Explore". It will get a major overhaul.  

Tentacles Encyclopedia - will now include everything about the Tentacle Monsters, without needing anything to unlock them. Its look, residing region, stats, traits are available immediately. So we can study and set out our plan to get those onboard! 

Intelligence - will no longer require another species to be enabled. 

Explore - before the journey, you can assign a monster to take on the adventure with Lilith. Depending on the qualification of her partner, Lilith will provide useful or useless narratives to help us locate what we need. Therefore, Lilith's partner can come with great benefits, or become counter productive. The "Explore" task also only ends when we seek to stop it, saving us a bit of trouble. 

On top of that, we will also have a chance to discover spots on the map that offer extra resources. Attaching a graph. Each spot has a turn counter, once its up, we will be able to claim them before the counter start all over again. Still fine-tuning the concept. 

These would hopefully give the world map more meaning, and offer "Explore" some more gameplay. 

Let me know your thought~


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Anonymous

I'm not sure i fully understand the plan. is explore going to have nodes? will the nodes give specific resources with a set refresh rate?

Anonymous

all in all i'd love to test this out so i can understand better.

Anonymous

I’m in a similar wave length to the other two. I’d have to see it in game to really understand it. But I think I get the gist and it seems like a cool idea. As long as it’s easy to tell if the partner you choose is helpful or not quickly, because it would be bothersome if it were a random number, like sometimes you’ll get useful information and other times you won’t. If it’s consistent and easy to understand that you need to pick a different one then I think it’s cool. Just my opinion though 😜

nonoplayer

No nodes. We still have to aimlessly click on the map during explore. But we will now have assistance through Lilith narratives. The resource spots as shown in the illustration are more like rewards AFTER we stumbled upon them during explore. But yes, they give resources, and we need to claim them by clicking on them when the timer is up.

nonoplayer

I hear you! In that case, I think I can give us hints during the picking phrase.

Clayton K.C Behrens

Cuz if you put it in the game you get my pledge playing and starting a new game every time I load up is annoying please put one in

nonoplayer

I appreciate your support Clayton. It's been reflected to me by many people, so I do indeed plan to move up save/load development sooner, after the completion of the tasks on my hand.

Anonymous

Am I able to play this game on Android?