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Attaching the current status of the Alpha Prototype. As most of the design of higher level gameplay and intro are only completed at the end of last month, many assets created afterward are not implemented. But I want to be reassuring you guys our progress is on track: that is to put out the Alpha Prototype in four more weeks. Even it is my intention to put in H-content for this month's version, looks like I can't rush it fast enough. 

However, I can list the features I am working on:

Explore - Discover new species or items as Lilith within acquired territories

Status - Status of all resources and ending progress

Hunting - Get food resources

Queen's Nest - Allow for random Tentacles species to mate with Lilith until pregnant 

Bonding - Level up a specific Tentacle monster by various activities like play, copulation etc. Result can affect ending

Royal Army - Manage the invasion squad

Costume - Can be sold for gold (incomplete concept)

Tentacles Encyclopedia - Check discovered species lore

Trade - Exchange resources with Humana Kingdom

Tribute - Exchange peace agreement with enemies

Message - Speed up story to acquire things

Scouting - Assign a monster to discover intel on acquired or enemies' territories 

Defend - Assign monsters or offer to Humana Kingdom to defend enemy from taking back acquired territories

Capture Slaves - Assign monsters to capture slaves in acquired territories

Invade - Expand territory!


Each monster also have non-battle attributes that can be leveled up through using them on battle or bonding with Lilith. These attributes are different on each monster, even if they are of same species. Much like Pokemon Go~ 

Senses

Intelligence

Traveling

Endurance

Cooperativeness

Appearance

Camouflage

Special


All the above features will be implemented to Alpha Prototype, with those related to H-content as priority, along with an intro stage where the features are introduced in a more linear manner.

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Comments

Anonymous

After Lilith left the city for materials,i click top of mountain on the left,then screen turns into white&nothing more can be played。Does this prototype turely ends here?

nonoplayer

Yes, it doesn't end quite pleasantly as much as I wanted. But I should have at least mentioned where it ended. Progress is being made everyday, but I feel like sometimes stuff behind the scene like conception, designing, or revisions are harder to show for. This coming month, we should have actual, playable experience, including H-content.