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* Added the Quest Generator, for when you need a quick quest idea

* Updated Town Generator, Street Generator, and Dungeon Module to include occasional quests

* Added fog of war, movable map marker with ruler, monster lair icons and inhabitants, buttons to reroll a hex's encounters, season, map shape, and made the map resize to user resolution in the Exploration Map 

* Exploration Map will now by default hide the map in the Dungeon Module when fog of war is turned on

* Can now add and remove doors (including locked, stuck, secret) in the Map Maker 

* Added room pictures (including when exporting to grid map) to No DM modules. Also added stealth support and options.

* Added more encounters to the City Street Generator 

* Shops are now highlighted in the Town Map and lead the relevant City Street

* Added more obstacles to the Dungeon Module 

* Added XGE option for lifestyle by level to Downtime Events 

* Added new room shapes to Dungeon Generator 

* Tweaked the Encounter Maker when generating for large party sizes

* Added some common exploration activities to the Fantasy Calendar for time-tracking

* Various fixes

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