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The PCs are transported to a layer of the Abyss. This  adventure can be used after an unfortunate TPK, when a ritual or spell  goes awry, from a portal or portable hole mishap, or part of a larger  campaign arc where the PCs need to travel to the Abyss to complete some  task. The landscape of this plane is alien and chaotic, shifting around the PCs as they travel, and uses an unusual dungeon layout as a result.

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No Prep Module: Crossing The Styx - DnD -

The PCs are transported to a layer of the Abyss. This adventure can be used after an unfortunate TPK, when a ritual or spell goes awry, from a portal or portable hole mishap, or part of a larger campaign arc where the PCs need to travel to the Abyss to complete some task.

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