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ive done a tiny bit of sims here and there, for fires etc, but decided id finally take a go at setting up a system for simmed cum. it is sticky, so it would stick to characters, but ill probably just use it for dripping so far, as it wont loop otherwise. we'll see in the future I guess

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Daikaiju

What ever could this mean to represent? Tis a mystery for the ages.

Lithocule

It would also leave the areas it's touching glossy, meaning they would have to dry before looping (provided you even want to bother with that detail). But since a good chunk of your subjects are set in a magic setting you could also handwave it away before the loop; either disintegrating it via fire, bottling it via arcane shenanigans, or absorbing it via demonic or necromantic shenanigans.

Liard

yeah it would make it even less loopable, so im not sure id go as far as to add shine etc. at least not anytime soon, but maybe at a later time. we'll see

Zoggy2m

Seems like a promising stuff for future works. You think such simulation can be used outiside the video renders? Like imported in possible future UE games?

Liard

i think for ue its better to do sims inside ue, than importing cached ones from maya. im not sure though