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Hi everyone!

So you may remember my previous Pico-8 voxel-rendering iterations! I even wrote about them recently! I decided to take on a challenge and make an fps version!

This version is much more optimized than the previous ones, besides also being way cooler. As you can see on the gif, I only made it loop a voxel "tile". I think there could be a way to have a few different tiles and display them on the same screen but I didn't get around doing it. It's ok, because I might just work on this some more!

I'd like to make a small game out of this! I have absolutely no idea how much I could put in there realistically but I do think it's possible to do something. Further optimization may be in order though. If this happens, the game will be on the Pico-8 BBS!

If you don't want to wait for that to happen, you can also download the code for this doodle right now by being a "Doodle Collector" tier patron and go over there!

Thank you for reading!

PS: the Doodle Insights #14 will come tomorrow, sorry! :X

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Comments

Anonymous

Ooh, this is pretty cool!

Anonymous

Very impressive! Love the level of detail in this.

Tim S

Wow!