BLAST FLOCK source files! (Patreon)
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Content
You can download BLAST FLOCK here!
It's all in Lua except for the one GLSL palette swapping shader that I wrote. It also includes the sprites, SFX and music.
The only file not created by me in this .zip is the PICO8.ttf font which is the font from Pico-8, made into a .ttf file by RhythmLynx.
Every other file was created by myself and I hold all of the rights upon them. That said, you are free to mod the game and release the modded version but only if clearly linking the original game and creator (me) and only if you are not selling the modded version. Obviously, don't recompile and sell the game as it is either.
I'm fairly happy with the code I wrote for this project, given it was a short one to test the engine. I'm probably gonna reuse the same base for my next project, except for a few things I want to change in several of the systems I built.
The interfaces are largely inspired of the Pico-8 documentation, kept super simple (maybe too much?), sparse and clear.
Enjoy!
PS: I spent a huge part of today fixing the builds I uploaded because of shader errors that occured only on some machines. Then I bundled the source files and wrote this. I'm gonna start writing the Doodle Insights now but I might not have the time to finish it before tomorrow. Thank you for your patience!