Some new (Patreon)
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I’ll give some insights into the development process. As I mentioned earlier, I have a new illustrator, thus some things has changed, but now I’m sure it was worth it. Currently there are 2 illustrators working on “My little angel” (perhaps one more will soon join the team). At this moment, the frequency with which I can realease new versions of the game depends 99% on how often new arts come out. Of course, I could involve more illustrators, but that would result in heterogeneity of styles which strikes one’s eye. As for the texts and coding…let’s say, I can go somewhat ahead of illustrators :)
Regarding posting here, the pace we are working at does not yet allow for posting new arts every next day, like, say, “Elana Champion of Lust” does (I begin to suspect they made a deal with the devil for the illustrators they have. Should I make a quest about it, maybe?). I don’t want my games to be like recent blockbusters, 99% of plot of which is shown in trailers :)
At this stage, I’m trying to organize our work in a way that would make it possible for me to give you something new at least every month (I’m not talking about arts, of course).Besides MLA, I’m working at 2 other games, one of which continues the “My childhood dream game” series with a different lead lady character (nope, not a clicker:) ). I know many of you have been waiting for a certain project of certain developers to be released for a long time…I’m not sure what comes out of it, but I may make a nice surprise for you very soon:)
Some of you could recommend that I worked on one game at time, so that updates could be released more often…but unfortunately it’s impossible :( Again, the frequency of realeses is mostly determined by the pace with which new arts emerge.Having several projects in development at a time allows me to involve more people in the process, and release something new more often.