WIP - Vampire Slayer update progress (Patreon)
Content
I am ready to share more with you about my current WIP and future plans :)
First - Vampire Slayer Update
I did a lot of learning and research to be able to add some new features. This is what I want to add and I should succeed :)
- Interaction - Go hunting - a rabbit hole interation that will send your hunter for some hunt. I plan to add chance cards, so there can be few outcomes. But for sure it will increase fitness and vampire slayer experience.
Working draft is ready, but I need to correct few things and still add chance cards:
- Interaction -Mark with Vampire Slayer Powers - so now your hunter will be able to mark other Sim with this trait. Do you think this should be somehow restricted?
- Inheritance of trait (to child)
- Aspiration for hunter :D (of course I have to do aspiration :D)
- Daylight Ring
- Possible death of Hunter and Immortality Ring - I want to make it possible that hunter can die but if he/she wears Immortality Ring - then they will be resurrected.
For now I played around with Blender and I spent few hours on learning basic thing, and I was able to create my own new mesh (but I still have troubles with importing this to game :D)
Anyway I must say I am very proud of myself :D Of course what you see below will be still improved ;) But let's treat it as first step towards more complex things and maybe even some animations in the future ;)
- Fight interactions to be autonomous - so active vampire could be attacked by hunter
- Fight could be initiated by Vampires (ours and NPCs)
Let's see if I manage to add all of it :D
I hope to release update by end of June (there is still a lot of work for me, mostly learning, this is why it takes so long :)
I hope you like those ideas :D