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I am ready to share more with you about my current WIP and future plans :)

First - Vampire Slayer Update 

I did a lot of learning and research to be able to add some new features. This is what I want to add and I should succeed :)

  • Interaction - Go hunting - a rabbit hole interation that will send your hunter for some hunt. I plan to add chance cards, so there can be few outcomes. But for sure it will increase fitness and vampire slayer experience.

Working draft is ready, but I need to correct few things and still add chance cards:


  • Interaction -Mark with Vampire Slayer Powers - so now your hunter will be able to mark other Sim with this trait. Do you think this should be somehow restricted?


  • Inheritance of trait (to child) 
  • Aspiration for hunter :D (of course I have to do aspiration :D)
  • Daylight Ring
  • Possible death of Hunter and Immortality Ring - I want to make it possible that hunter can die but if he/she wears Immortality Ring - then they will be resurrected. 

For now I played around with Blender and I spent few hours on learning basic thing, and I was able to create my own new mesh (but I still have troubles with importing this to game :D)

Anyway I must say I am very proud of myself :D Of course what you see below will be still improved ;) But let's treat it as first step towards more complex things and maybe even some animations in the future ;)

  • Fight interactions to be autonomous - so active vampire could be attacked by hunter
  • Fight could be initiated by Vampires (ours and NPCs)

Let's see if I manage to add all of it :D

I hope to release update by end of June (there is still a lot of work for me, mostly learning, this is why it takes so long :)

I hope you like those ideas :D




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