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Hey!

As you maybe know already, I'm working on my second project right now - "Living Together". 

It's been a long time since I posted that announce, but there is some progress with it. I want to tell you about the main feature of this new game - the girl's AI. I can pretty much say that this girl have the MOST complicated behaviour and intelligence in the whole H games industry, that even I won't tell you how it works. It's not just an NPC with some dialogues, some buttons, some random actions. She have her own personality, and even I don't know what she will do next and what's in her artifical mind. She knows what you done if she saw it, remembers what she done this day, yesterday, a week ago. She remembers almost everything that happened before, and from that can decide what to do next and how to react. There is no straight algorithms in her mind of what to do and what to say like in all other games. She have tons of hiddent stats, variables, moods, hundreds and hundreds behaviour conditions, she have her own behaviour generator system, and even have her hidden personal thought system, just like we do, humans, have own ideas and thoughts that shows up in our mind without any precondition, but still it affects on our behaviour.
When you'll see her watching TV or cooking some stuff in the kitchen, remember that right now there are tons of processes going on in her artifical mind, and she knows that you're here right now and looking at her.

Maybe, she's just an algorithm, but so complicated and arcane even for me, that I can't let myself call her a program. In some way she's alive just like we are.

And again, as I told before, no one made anything like this before in H games sector. I'm sure you'll like her a lot.

Thanks for attention. See you soon!

Comments

Pipboy

what a time to be alive

Noh Bhodie

Did a build of this get released? I only just joined thanks to Zem doing a shout out, and this look right up my alley