Atlyss Alpha Build 0.2.4c Released! (Patreon)
Published:
2023-10-31 19:44:37
Imported:
2023-11
Downloads
Content
Surprise! A Halloween build is out, containing new gameplay functionality and some other assorted additions.
== GAME ==
- Fighter class added. To become a fighter, press F9. The fighter has no skills yet, so no requirement to restart the game is needed.
- Fighters now have the better melee weapon jump attacks and charge attacks (Sword, Axehammer).
- Mystics now have the better magical weapon charge attacks (scepter).
- Hammers are now called "Axehammers", and they now have brand new functionality, including a jump attack and charge attack (Fighter class exclusive).
- Nerfed spinning sword jump attack (fighter) damage %.
- Mekboars now properly hitstun and have expressions.
- Fixed the Slime Diva from flying upwards when colliding with the ground. She is still a WIP and needs more work otherwise.
- Lowered the amount of enemies that spawn in Tuul Passage.
- The Mystic Skill, "Flak", now works.
== STAT ==
- "Sturdiness" stat added. It is still a WIP and doesnt 100% work, but it is meant to lower knockback intensity from hits.
- Experience gains increased. Killing enemies up to 8 levels below you can provide experience, though little. Live to win.
Experience Gain Table for lower level kills:
1 level below player - 98% exp gain
2 levels - 65%
3 levels - 48%
4 levels - 35%
5 levels - 20%
6 levels - 12%
7 levels - 5%
8 levels - 2%
9+ levels - 0%
== DISPLAY / SOUND ==
- Helmet meshes now appear when dropped.
- New Skill icons made for the Mystic class.
- Added halloween decorations in the Sanctum, and a gift chest!
== KNOWN ISSUES ==
- Targeting raycast detection system is being worked on, and may feel a bit clunky / wrong in this build. It also may be difficult to target things on different vertical inclines.
- The dagger (now called Shivs) is still being worked on for the Dexterity based class, "Bandit".
- Bows are still not working. Will be a focus for the Bandit class.