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A new build for Atlyss will be available for 5$+ / honored supporters tomorrow at 1pm PST! I had to take some more time to work on the game last week and unfortunately there wasn't a whole lot to experience so I had to hold off from releasing a build last week because of that. 

What to expect:

  • New Enemy(ies)! Say goodbye to the old debug "doku" enemies and experience some new ones. They are still really early on in their AI development but several bugs have been addressed making them a bit more effective.
  • New GUI graphics
  • New eye sprite customization for Kobolds
  • New "Skin" texture for Kobolds
  • Adjustments / improvements to casting system with a light render cookie projection effect
  • Blocking has been added, still really early on but you can now block incoming attacks by holding right click on the mouse, targeting control has been moved to middle mouse button.
  • Several bug fixes

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