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The next demo demo build will be releasing tomorrow for 5$+ tier supporters and honored discord supporters at 12pm PST!

There won't be much of a content update but rather a bug fix and improvement update.

  • Attribute / Stat system is entirely re-worked and fully functional, with exponential rates applied to stats depending on the player character's level scale. There will also be gear / weapons that will require certain attribute values, alongside from when classes are introduced, will require attribute values as well.

Later on there will be a NPC or an entity of some sort that will allow players to reset their attribute values back to their lowest base value so you can re-tool how your attributes are if you've made a long term mistake with them, or if you want to try something new.

  • Water / Swimming system is slightly updated, though some bugs still retain. (Jump attacking and colliding with the wall still freezes you in place until you touch the ground.)
  • Skill Tab menu has finally been updated, though not entirely functional just yet.
  • Netplay optimizations and syncing has been worked on, so netplay game sessions should function a little better. Many of the errors (not all) have been addressed and fixed.
  • Your character will now save whenever he/she levels up, or if you transport to another map and successfully load in. There will eventually be a dedicated save profile function in a future "escape menu".

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