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Currently working on:

  • Kobolds defeat

Destroy the Kobold's tribe and progress with the dwarves without delving into politics! Chubby mini-boss included~

  • Dwarves questline

If you didn't involve yourself with any of the main characters, you can still satisfy the Dwarf Queen and convince her to -maybe- open a passage to the next Stratum!

  • Save Prevention!

Just like other big-boy games, I've added a script that checks for surrounding "aware" enemies! If there's somebody attacking Neneko, saving won't be permitted. Since, as you may know, the areas in NekoHole are pretty big, it wouldn't have been easy to split all the maps into safe/unsafe zones to decide where saving is possible, and this seems to do the trick!

  • Completing Kaere questline

Probably the most heartfelt route of this second Act, I don't want to spoil anything, but we've already got every scene written down. WORK WORK!

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