Virtual Stage on OpenBOR (Patreon)
Published:
2019-07-28 21:11:56
Imported:
2023-10
Content
Quick video to show a concept I've been working on: a virtual scenario. At first, transitions were made with new images, which greatly increased the weight of the scenery (and the game).
But now it's using OpenBOR's amazing raster effects, so all transitions are done via code :)
Probably the order of the phases will be random in the final product.
I took the opportunity to show Hercules' new chain throw - which is executed with a command after the previous throw.