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 I've been working on revamp Air Man, because he could be better IMO. This char will be available in the next RMM update (Feb 28th). 


See the video description for information on what is new.


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RMM Air Man update

I've been working on revamp Air Man, because he could be better IMO. This char will be available in the next RMM update (Feb 28th). ====== | What is new? | ===== - Better combos (with proper hitpauses) - Stand Slide and Dive Kick now has 3 speed variations - QCF+PP Hyper Wind improvement (speed and effects) - QCF+KK: Upper Wind changed (now its a very quick overhead attack) - QCB+PP Hyper Tornado changed intro a new hyper - Wind Beatdown, a classic rush and bash hyper type with a cool end. - New Hyper: Typhoon Shoot (he was missing a long range hyper) - QCB+KK - A lot of bug fixes everywhere - Better win poses and one new win pose (match over) - Two new Throws - New AI - It won't be as hard as other characters, but will give the players a better challenge.

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