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 SOME MORE NEWS:

- FINALLY, the bug which makes Tactical Force to die was fixed! It was a wrong loop on an animation, where he goes beyond a Z limit and the engine was killing him (kinda like a offscreenkill). Now the only bug that still remains is the bombs over holes. This was already fixed on a newer build, but I will wait to see a consistent OpenBOR build, between Windows and Android ports.

- Bosses lifebars are now a tad lower. This helps to make the screen a little cleaner.

- Boss Rush has now a new stage, at least. I still need to add some animations, but it's good to have something fresh.

- She-Hulk was added as a new Helper
 

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