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Hi there, how is everything going for you guys!?

I was mainly working on the system lately, my new tasks are going to be UIs/Inventory system for the next month, these both systems are one of the most important systems for PER and definitely need to be implemented in the very first versions of the project.

And the proof of concept version is coming in a few months, hope you guys can wait for a little bit longer, I can't really risk to release the buggy version like before now.

About the footage (YouTube)
-The Struggle System (Break free from the enemy) is almost ready now.
-The creatures now have the sound effects (Grunt/Groan)
-Blood Effects are now added into the game (Blood on the ground after the creature was killed)
-Daytime/Night time have different ambient sounds.
-Ambient Music System is almost ready now, The music you heard right now is just a test and won't be used in the actual game (Dying Light Ambient Music)
-There might be more but I already forgot what I've finished.
About the footage (Twitter)
-Material Effects on body is almost ready now (Couldn't say that word here haha)
-You can now respawn after the scene is over similar to my previous projects.
-I added the new scene.

Most of stuffs you seen on both YouTube and Twitter are still WIP and I hope you guys like it.
See you guys soon.
Have a nice day and stay safe!

Files

PERTest4

Comments

Anonymous

The animations look so good,you are really talented,the fluid animation is also god tier.Any plans for a "pull out" animation with liquid or none dripping in the future ? Or the option to toggle belly inflation in options ?

Anonymous

Yhea , I am guessing it's harder to code but as an option to toggle would be awesome.