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Hey everyone!

This build is all about optimizing and polishing the game.  I started by updating the help feature.  Now, right clicking not only gives you a ton of info, all kept together with an index for easy search, but you can also rewatch the tutorial if you want a more in depth explanation.

After that was done, I updated a good few skills, both from your troops and from the monsters to make the game more fun.  Some skills were still relics from the old battle system so it was high time to look at them again.

And finally, I added a ton of proclamations and tweaked some events to go with them.  That was the plan from the start, to have those two functions bounce off each other a lot.  I’m going to have to create a few more events next build but what’s already there works well.

All in all, we took a good few steps forward.

My lovely wife has also been hard at work and produced 3 new CGs!  She’s drawing up a storm!


1 posts down for the cheat password.

2 posts down for BtP 0.26.

3 posts down for BtP 0.25.

Look in the OP for the free BtP 0.24 build links.


The deets:

- Added “tutorial replay” in the help screen.

- Added an index to the help screen.

- Update the information in the help screen.

- The “lethal” skill used to give -30 to the live skill of the unit facing it.  Now, it always forces a clash.

- The “rage” skill used to always force a clash.  Now, whenever this unit gains attack, it gains triple the bonus.

- The “fear” skill now also targets Berzerkers as well as Scrubs.

- The “hero killer” skill now also gives -10 lives to all your troops.

- The “fly” skill used to give double attack.  It now allows the monster to directly destroy a building if it is not stopped even if there are still walls to block.

- The “destruction” skill is now added to the wall destroyed total for easy viewing.

- Added a scrollbar to proclamations and made the system dynamic so it can have any number of entries.  (Used to only support 11 options.)

- Added “firefighters” 1, 2 and 3 to proclamations.

- Added “Militia” 1, 2 and 3 to proclamations.

- Added “Foremen” 1, 2 and 3 to proclamations.

- Added “Assistants” 1, 2 and 3 to proclamations.

- Added “Trade route” 1, 2 and 3 to proclamations.

- Added “Shock troops” 1, 2 and 3 to proclamations.

- Added “Hunting towers” 1, 2 and 3 to proclamations.

- Added “Civil engineering” 1, 2 and 3 to proclamations.

- Added “Hunting grounds” 1, 2 and 3 to proclamations.

- Added “Festival” 1, 2 and 3 to proclamations.

- Updated the “Fire!” event.

- Updated the “Monster spotted!” event.

- Updated the “Bandit spotted!” event.

- Added new CG (Harmony - C*ck slap)

- Added new CG (Julianna - ATM)

- Added new CG (Elizabeth - B*tt plug tail)

- Fixed A bug where mages could make you win all clashes.

- Fixed A bug where Harmony's skill to put permanent fear on all scrubs would also target all other units.

- Fixed A bug where monsters with the destruction skill would sometimes do double damage to the walls.


This month, like I mentioned up there, I am going to start by making and tweaking some events.  I am then going to do the bathhouse and theater proclamations.  After that’s done, I am going to do some more writing.  It’s time for more smut!  ^_^

Have a great week, guys!

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