Home Artists Posts Import Register

Content

Happy Holidays!

I've got a prototype version of a game in development!

From this time on, we will occasionally release a break in progress as a playable version for Tier B Supporters only.

However, there is still very little game's property in it.

If you are interested in the game, please understand that before playing.


Also, the game is not yet optimized, so the frame rate is not stable, there are many bugs, and the game file size is very large, 15GB


A roadmap has also been created.

If you have any problems, please check this page.

https://trello.com/b/YflZY85z/project-nekoarashi


⬛ Game Overview

This is an action game that lets you play as Arashi Yagatake, the original character of my brand "NekoArashi", in a fun, cool, and cute way! (*plan)

In this game, Arashi, who is skilled in martial arts, gains mysterious powers and explores mysterious places, fighting mysterious enemies.


⬛ Tutorial Video / Walkthrough Video

  • Tutorial [ENG Sub]

https://youtu.be/AVIsBm32EkM

  • Walkthrough [ENG Sub]

https://youtu.be/MhdUKgbdGVY


⬛ Project description

This is an explanation for those who learned about the development of this game through this post.

I'm working on this game alone. The game will be completed in 4 years at the earliest...5 years...? Or even longer...?

But I'm determined to finish it as soon as possible. I'm aiming to release the whole thing as an open beta in two to three years.


I'm studying programming and 3D modeling. We are studying programming and 3D modeling, and using assets purchased with your support to develop what we can't make up with our own skills.

I am using Unreal Engine for game development and ZBrush and Character Creator for 3D modeling.


⬛ Q&A

  • Will there be any other original characters besides Arashi Yagatake?

- The characters are still undecided.

  • Will you be working based on the current version of the models, voices, animations, and game balance?

- Everything is unadjusted and unfinished. There may be major changes or eliminations.

  • What are the required and recommended specs?

- It is unknown. We are currently not optimizing the game at all, so we can't guarantee a stable frame rate on any spec.

- The production environment is as follows. All quality settings are set to "Highest".

 (The frame rate is not stable even in the production environment.)

- OS / Windows 10 Pro

- CPU / Intel Core i7-6700K

- GPU / NVIDIA Geforce GTX980 (4GB)

- Memory / 32GB

  • Can I publish videos of the games I play or play them on live stream?

- No problem. Also, there are no restrictions on the donation function on video and live broadcast platforms.

- If you can, it would be helpful if you could link to this support platform somewhere.

  • Can I share the game files (download page + password) with my friends in private?

- No problem, as long as it is private.

 However, even if the purpose is private, we do not allow sharing in places where there are no viewing restrictions, or in communities that are so large that we cannot keep track of who you have shared it with even if there are viewing restrictions.


⬛ Download

  • Note

- The current version is for testing purposes only, so the game's property is very poor.

- Because it is in the early development stage, it is very unstable and has a large number of bugs.

 Please be aware that you are responsible for any freezing or other problems caused by the game you have started.

 The list of bugs is posted on the roadmap, so please check it if you are concerned about it.

- The implemented game balance, system, 3D models, animations, voices, SFX, VFX, UI/UX, etc. are all temporary.

- At least 20GB of free storage space is required. There are 15GB of game files.

- This is because it contains a very large amount of unused data.

  • Link

- Download (.rar)

https://www.dropbox.com/s/fya1e8zcn1vyy6e/Nekojarashi.rar?dl=0

- Download (.rar / Multipart)
https://www.dropbox.com/s/ah9kys6rnjnim7v/Nekojarashi.part1.rar?dl=0
https://www.dropbox.com/s/mvh19bqyz6sbzdb/Nekojarashi.part2.rar?dl=0
https://www.dropbox.com/s/ab6ty0w3hjmo1x2/Nekojarashi.part3.rar?dl=0
https://www.dropbox.com/s/t29tja6nwe30h0t/Nekojarashi.part4.rar?dl=0

- RAR Password

Km2SAH


Added (JST 12/24, 2020, 22:59): Multipart .RAR files added.

Files

Comments

Anonymous

Are you planning on releasing the game to a store such as Steam? Are you planning on making the music as well if you are going to include it?

nekoarashi

I'm on target to release it on Steam! When I make original music, I plan to outsource it.

Skittys

Can't wait to play it!

RensiQ

Happy Holidays! This was quite a surprise, so I'll be sure to check this out.

Anonymous

Merry Christmas!🙃 i'm so glad to play your game before the end of the year. *this is my personal opinion of the i'll try to keep short as possible. Environmental/ object Interaction: - i have to be in a specific spot just to activate the button near the door. - the rope is hard to swing i have to go up and down just to swing it. - wall running, so probably for this i have to tilt the stick just to keep her running, what i notice is that when the camera change direction she loose her traction to the wall. Enemy ai: - everytime i encounter 1 they can do some freaky shit moves similar to Arashi, Probably i suck at fighting "them" for now. Mobility: - i love the way she moves on air what i enjoy is her air/ground dash which covers some distance and also control whereever the direction i want her to go, It feels rough but can i improve. This is all i gotta say about the game for now. *bug(s) - when i step out of water i can still hear the sound of water whenever i am on a solid ground. Keep up the good work! 🙃

nekoarashi

Merry Christmas! Thanks for the thoughtful feedback! The rope will be updated in the future to immediately convert your movement speed before grabbing it to swing speed, and to make your swing even stronger! As for wall running, it's spec'd that you have to tilt the stick, but it's easy enough to just tilt it forward (up) only! However, this is misleading because of the camera orientation. In a future update, the camera will be fixed on the behind of the Arashi while wall running. I haven't adjusted the AI in any way, and the animations are the same as Arashi's. This is just for testing, for a while it will be the same animations as Arashi. I'll add the bugs I've identified here! (Also available in English) https://trello.com/c/he5bhC5q

Anonymous

Heres another one but very obvious (which in the confirmed bug link that was provided) When ever i guard in air i can float/glide which i question myself " am i playing nekoarashi game or bayonetta." One more thing- the instant air drop is genius, i have control whenever i wanna drop on the air. 🙃 * i'm gonna have fun with the bugs before the game gets a patch update :3