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Hey all!

Quick update for the changes since the Monday post. You can skip the second part of the video, that's essentially the same as the last one, I just fixed a few issues where it would use the non-HWM materials of the model by mistake, so it should look a little better now. I think the way I'm using wrinkle maps isn't quite right yet, but I'll tackle that some other time.

Anyway, the new changes include some small interface updates, as well as a gameplay camera. I'm also working on decreasing the map conversion times when loading a Source Engine map for the first time – there's no good for it taking so long, and I should be able to cut down the conversion time by about 90% or more.

An update for the preview version with the new changes will be out in a couple of days! 


Also, quick reminder that all Patron tiers are entitled to a name in the credits of Pragma! If you want to be in the credits, just send me your desired name on Patron or Discord and I'll add it with the next update :) !

Thanks, and have a great weekend!

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Pragma Filmmaker - Interface Updates

The Pragma Filmmaker is available as a public beta, for more information visit https://wiki.pragma-engine.com/index.php?title=Pfm_getting_started Patrons: PalmliX Dark Dreams Borland Ruthoranium CodaAnim Googleygareth Roach Noah The Troll-Hunting Christian Spy Boris "SunRade" Serousov And 21 anonymous! Patreon: https://www.patreon.com/silverlan Twitter: https://twitter.com/SilverlanPFM Discord: https://discord.gg/Ck5BcCz Subreddit: https://www.reddit.com/r/PRFM/

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