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Apologies for the delay, I've had to do some bug-fixing for Nvidia GPUs which took a bit longer than expected.

The preview version for the Filmmaker is available as DLC now, you can get your DLC key here: https://wiki.pragma-engine.com/index.php?title=PatronKeyRequest

If you've already had a previous version of Pragma installed, you'll have to remove your "Pragma/cache" directory, as well as the contents of "Pragma/addons/imported" and "Pragma/addons/converted". Workshop addons are also not going to work with the preview-version due to changes to the Lua-API (they'll be updated for the next major update).


Here are some instructions to get you started:

To load a SFM-project, you'll have to move its dmx session-file to "steamapps/common/Pragma/addons/filmmaker/sfm_sessions". You don't have to copy any other assets (such as models, materials, maps, etc.), as long as they're located in one of your installed source engine games.

Once the project-file is in place, start Pragma and load the map used in the SFM project through the console: e.g. "map mtt_engineer".

This will convert the map into Pragma's format, which may take up to several minutes depending on the map's size and complexity, but only has to be done once for every new map. All of the map's assets (models, materials, etc.) will automatically be converted as well. Until that process has been completed, you may get some rendering artifacts and lag spikes.

Once the map has been loaded, you can open the Pragma Filmmaker using the "pfm" console command and load your project via File -> open. You may get some more lag spikes and rendering artifacts during the first playback because it may have to convert some additional assets.

Please remember this is a very early preview. I have not done much testing with projects other than Meet-the-Engineer yet, and I don't expect everything to run smoothly from the getgo.


Thanks everyone! If you run into any issues, please let me know asap!

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