Progress Report (November 30th 2018) (Patreon)
Content
Asylum - horror inspired zone with nurses and mutants.
Caverns - subterranean zone with bogies and goblins.
Docks - underwater monsters and pirate ghosts.
Forest - outdoor nature zone with fae folk and witches
Graveyard - outdoor zone with ghosts and zombies
Mountain - the snowy outdoor zone with creatures of ice
Museum - indoor zone with Eve and I as the antagonists
Sewers - underground zone with slimy creepy crawlies
Needless to say, this has been a huge undertaking. Any of you that work with 3D models can surely appreciate the amount of work this has been, but I am almost done and can then start work on the story again. With all, or most, of the 3D enemies created, it will help me over time as I finish chapters. I think the other time sinks will be creating the 3D worlds/environments for you to explore. So, please, I ask you, be patient as I am still going to try very hard for the remake of chapter one AND chapter 2 with the first zone by the end of Dec. Knowing what I envision, I fear this will be difficult, but I want to share it and I do not want to lose your investments, so while I cannot 100% promise anything, that is what I am aiming for.
F:CoC - Blank is still doing his thing here. He had me export the lapis manalis as a 3D object and we are going to see how we can do some 3D assets here and there on Factions to give it even a better look.
General - Nothing to report here. I am working 12+ hours a day on models in preparation of being able to just go through the chapters. I still need to make Arsenic (Abby's band) and work on finalizing Eleanora and Ivor. Well, there's your weekly update and I am going to get right back to work! Oh, and, strangely, as usual, on all the public sites, I have got almost no feedback on my released project, Cereborg: Inception. So, if you came from one of the forums I haunt, feel free to bump my posts and invite others to try my work! Thanks!