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DVVR has been updated to 0.7.2, you can read the patch note below.

Patch Notes for 0.7.2

  • Updated bone structure for more accuration motion representation
  • Improved hand motion
  • Hand bones are now included in the base bone structure meaning hand motion should work accurately no matter of the model's standard pose.  
  •  Unified model scale to improve motion consistency across different models
  •  Procedural Dance animation
  •  Auto camera motion
  • Physics system for XPS models
  •  UI updates, improve efficiency & UX
  •  New drag & drop control in VR  

* Hold down grip button to drag actors and move their position

* Press trigger button to open actor settings UI

* While dragging use thumbstick to rotate & move up / down

* Hold down grip to move UI, and thumbstick controls UI scale & height

Keep in mind  that if you add\remove content from the folder you will need to manually refresh the library (in the options menu), this way the initial loading of the software will be way more faster. Also remember to select the right VR input scheme from the options menu.

As always remember to select the "content" folder on the first run  by following those steps:

     

Comments

Anonymous

maybe I'm silly but many models don't work, is this expected? for example https://i.imgur.com/LMOEUm8.png

lewdfraggy

I thinks it's a problem related to the shadowcast in the materials of the model, i will try to eliminate it to see it that's the issue.

Anonymous

"This version has expired!"