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I had mentioned that I would start developing EP6 in 2 days, but I decided to take a closer look at my game and realized it was too heavy, and I didn't know why. So, I spent a day going through all the code and ended up finding the issue and fixing it. This will ensure that future EPs are lighter and run on all devices. I'm just finishing up fixing all the code, and as soon as I'm done, I'll start on EP6. This might take 1 to 2 days at most.

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