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What goes in always ends up coming out.

I feel like I wasted my time today. I spent 11 hours figuring out why Blender's fluid simulation wouldn't work. I finally understood that between Blender 3.1 and 3.2, the simulation domains must be created in a precise order, and the level of precision of the details must be increased from 32 to 64... all that for that... In short

More liquid to come xD

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Anonymous

oh, i can smell video cards working at 100% for a few hours

totuio

Humm ça va être super