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Show Notes:

There are many issues which can crop up in a tight-nit group (like a playgroup) which, if not addressed, can cause fissures and strain and, ultimately, lead to some negative experiences. On this episode, Jimmy and Josh discuss lessons they’ve learned regarding how to cultivate a healthy group dynamic so you can have more fun on Commander night.

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 What we talked about on THE END STEP:


Keyforge (by Richard Garfield):

https://www.fantasyflightgames.com/en/products/keyforge/

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Files

Problems With Your Playgroup l The Command Zone #247 l Magic: the Gathering EDH

Support the show and become a Patron! Be a part of our community, receive awesome rewards, and more! http://www.patreon.com/commandzone ---------- Show Notes: There are many issues which can crop up in a tight-nit group (like a playgroup) which, if not addressed, can cause fissures and strain and, ultimately, lead to some negative experiences. On this episode, Jimmy and Josh discuss lessons they’ve learned regarding how to cultivate a healthy group dynamic. ---------- The Command Zone podcast is brought to you by Card Kingdom! Make sure to use our affiliate link the next time you purchase Magic cards or products: http://www.cardkingdom.com/commandzone Huge thanks to UltraPro (http://www.ultrapro.com - @UltraProIntl) for sponsoring this episode and providing awesome prizes for our giveaways! Find UltraPro on Facebook: https://www.facebook.com/UltraProInternational/ Purchase a Game Knights t-shirt (available for a limited time): http://bit.ly/GKShirt ---------- What we talked about on THE END STEP: Keyforge (by Richard Garfield): https://www.fantasyflightgames.com/en/products/keyforge/ ---------- Follow us on Twitter! @CommandCast @JoshLeeKwai @jfwong Email us: commandzonecast@gmail.com ---------- Did you enjoy DJ as a guest host on our show? Be sure to check out his YouTube channel: youtube.com/jumbocommander ---------- Huge thanks to Geoffrey Palmer for providing some of his amazing Living Cards animations for our videos. Follow him here: https://twitter.com/livingcardsmtg https://www.youtube.com/channel/UCIuqWt79_d0hUK-dRhzFtAQ Check out our sister podcast - The Masters of Modern: http://collected.company/category/the-masters-of-modern/ Commander/EDH Official Rules, Banlist, Forums, and more: http://mtgcommander.net/rules.php

Comments

Anonymous

TtL: My playgroup spans from brand new to expert/Judges, and we have managed to be a very positive, helpful, and welcoming playgroup. Even more, we've started to become friends. AWE CRAP... Jimmy's back... now I have to enjoy the command zone, and jumbo commander. =D Edit: puppet gag was great.

Anonymous

welcome back jimmy! I'm still going to miss D.J though.

Anonymous

I love DJ so much but I'm really happy Jimmy is back because I love Jimmy too!

Anonymous

Welcome back jimmy!!!

Anonymous

Some good life advice in this one. Hoping you guys pick Jimmy's brain about some more game-related topics soon too. He was gone for the release of GRN after all!

Anonymous

Welcome back, Jimmy! Great to see you. Thoroughly enjoyed DJ's run as well. (did I do it right?)

Reaver

Jimmy your wavelength theory is interesting. A number of years ago I took a "questionnaire" that tells you about your social life languages. It is very parallel with what your saying, I highly suggest it. If your interested I'll send you the link.

Anonymous

Jimmy we missed ur red playing on game knights cant wait to see u Josh and DJ at the same table. DJ was great but it hasn't been the same without u man

Anonymous

love the wavelength theory, glad to have you back jimmy​! though ill still mis​ D.J

Anonymous

Great to have Jimmy back (although DJ is great too). This was not my favorite episode though. I feel like I've heard the 'everyone targets me first / everyone is more powerful than me' scenarios a bunch of times already. Maybe it's good to have it in a dedicated episode so people will find it more easily than a random Q&amp;A segment.

Anonymous

Just joined patreon! welcome back Jimmy, keep up the great work.

Anonymous

This and the previous episode (DJ’s last) probably saved me as a commander player. Had a really negative experience at my FLGS the last time I played and was ready to walk away from commander entirely. Between these two episodes, I think I can see where I went wrong and am willing to give it another shot.