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I just finished the last of my tests with the combat system. Everything seems to be pretty much where I think it should be. I'm sure it will need adjustments in future, but for now it will suffice. There's a handful of enemies with a bit of dynamic/randomized effects to the new combat oriented zone. Summons will battle with you. Magic learned from classes can be used in combat. Defeat simply respawns you with a temporary stat debuff. I'll expand the combat system more in future updates.

From here, I plan on adding content to the spa area. I have two scenes planned, each with a variation. The next part of the main quest and more summon interaction/functions are also planned for the next release. (And half a dozen other things on my list.) Since the combat stuff took a bit longer than I hoped it would, I don't know exactly how much will make it into the next release. I'll release v0.2 near the end of the month as per usual with as much as I could get done. I'm not going to rush anything though. If something doesn't get finished, it'll be in the next version.

I plan on changing access to v0.1 to public with v0.2 patreon release. (Same as I did with CM.) I think I might hold off on posting SC to Newgrounds until v0.2 becomes the public version. I'm not really happy with the low amount of content in v0.1. In addition, I'll remove the old versions of CM on Newgrounds as they have no reason to stay. At some point I'll update all of the pictures and descriptions for SC on both Patreon and NG. Already have the new Patreon banner planned. It might give you a few little hints at some of my plans for SC. Anyways, thanks for reading and your continued support!

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