C13 AEGIS 1.47.1 hotfix (Patreon)
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So, um. Yeah. This is my bad, i hadn't done enough testing on the public CSP 0.2 and Pure 0.222 versions, and a few edge cases of super weird and unflattering reflections, were discovered, particularly on SRP tunnels. And a filter with AEGIS in it's name cannot look bad on SRP. Beyond that, i've historically always been willing to sacrifice entire rendering concepts if I couldn't adequately handle problematic edge cases. So here's a short changelog:
- Readjusted reflection behavior to avoid weird overbrights in VAO'd areas
- Re-balanced base AE, AE slider in PP tab now also works differently, giving more power over the actual AE calculation - use sparingly.
That's all, and since i oopsied the base 1.47, this update is also be available to all patrons.
Thank you very much for the support