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Deathmatch Topless - March Poll 2

  • Seraphina 3
  • Kanna 0
  • Mikan 7
  • Nova 11
  • Emeraldine 3
  • 2024-03-08
  • 24 votes
{'title': 'Deathmatch Topless - March Poll 2', 'choices': [{'text': 'Seraphina', 'votes': 3}, {'text': 'Kanna', 'votes': 0}, {'text': 'Mikan', 'votes': 7}, {'text': 'Nova', 'votes': 11}, {'text': 'Emeraldine', 'votes': 3}], 'closes_at': None, 'created_at': datetime.datetime(2024, 3, 8, 19, 44, 33, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 24}

Content

Voting for next week (March 15)

!! There will not be voting for location this week, I’m still working on some maps so only the Arena will be available this week !!
____________________________

-> Vote for one - First place pick will fight second place pick.

This week's girls and stats:

** For reference (simplified):

Health -> Overall HP. Boxer is completely knocked out and won't get back up when health is 0. Health does not recovery over time.
Stamina -> Boxer gets knocked out when stamina reaches 0, but will still get back up and recovers over time.
Stun -> Boxer gets stunned/rocked/punch-drunk for a duration, but recovers over time.

Seraphina


- Seraphina has higher movement and attack speed, but her punches are a little weaker

- Greater chance of dodging attacks, faster dodges

- Seraphina takes more damage due to being fragile

Kanna


- Kanna's core training allows her to take more body blows

- Kanna starts with higher stamina, but she dodges less frequently due to her laziness

- Kanna's attacks are slower but hit harder

- Kanna does more damage when fighting at close quarters

Mikan


- Mikan starts with -50% starting stamina, but has 2x stamina recovery rate

- Take 50% less damage when KO'd and get up faster after knocked out

- Mikan's superior health allows her to keep her stance even when exhausted, allowing her punches to stay accurate even when low on health

Nova


- Nova deals 50% more damage when administering a knockout punch

- Nova's punches stop her opponent's stun recovery for 0.5 extra seconds and stamina recovery for 1 second

- Nova's health heals over time but no longer recovers stamina over time

Emeraldine


- Emeraldine is less likely to get staggered when hit, and gain damage reduction while blocking

- Emeraldine gains extra damage for 1 second after getting hit

- Emeraldine is less likely to be defensive when against ropes




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