Home Artists Posts Import Register

Content

Okay so in December I stumbled across Caroo and his tickling game. I saw it and thought, "that can't be that hard to make." So in January I started learning how to make a game and holy shit was it difficult. I spent 5+ hours a day on this (sometimes 10+ because, shit it was and is frustrating) and this is the result so far.

The plan is to make it an interactive story game, where your choices effect the outcome but the main focus will be on vore or something... I say or something, because incorporating the vore animations and having them function the way I want isn't working out right now. In this example you can see the vore gameplay, but no monster. Trying to fix that now. 

Also filming with a new model early February.

Files

Comments

No comments found for this post.