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Today I don't have any real images for you because the last couple images I rendered have Secret Miss Spoiler in the focus and instead of posting an image that is 50% blurred out like the one above I might just keep them to myself for now ;P

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However! I bring something else for those of you who do some 3D stuff themselves.

FUEGOAHEGAO requested the 3d data for the Glory Hole Room I built, and I'll gladly share it.

BUT! Before that some quick instructions!

The textures I use in my images are mostly procedurals that I bought from sites like Poliigon and Quixel. So I'm not allowed to share those. You will have to use your own textures/shaders.

I gave all the material zones a certain color data so you can recognize them easier.

However. There is a bug(?) when I import obj from Cinema 4d into Daz Studio the "Ambient Color" is always turned up to full white so all the materials appear bright white.

I don't know if this will be the case for you as well but if it does, all you have to do is turn down the "Ambient Color" in the "Surfaces Tab" to a Dark Grey or Black.

In case you are new to importing objects that are not from Daz: Hit File->Import and pick the .obj

So that's that. Enjoy! :)

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