WIP Update #4 (Patreon)
Content
Hey y'all! This is more of a variety grab bag. I'm steaming ahead on finishing the flashlight animation, so apologies that I'm falling increasingly behind on these updates. I've also been spending a lot of time working on an exciting project "under the hood" - no details right now, but when the current larger animation is done, I think you'll like what comes next ;)
I've put up frame-burned playblasts for the included gifs here, if you want to pick through them properly! Maybe these wip updates could become like dailies, eh? If you don't have a good tool for properly reviewing animation I can recommend keyframe MP2 as a bare-bones lightweight option: it does frame-stepping and bookmarks, but no draw-overs, unfortunately. I don't think syncSketch would take kindly to this kind of content :P
Enough animation nerd talk. I've also been working on some scenery assets, as always! I've finally hit on an ocean shader I'm really happy with, I think it's actually quite neat, physically accurate and really not that slow to render - it ended up being quite simple.
I've found some great work done by Aurek-Skyclimber on deviantart, actually cataloguing show reference to lay out relatively consistent floorplans for a lot of the main locations - something that, frankly, I suspected may be impossible, but they managed it! Check them out if you're interested in that sort of stuff.
I've noticed quite a few folks are surprised that all (most) of my dynamics are entirely manually animated. It's actually a very fast and effective way to work, I think more people should do it! Would any of y'all be interested in a breakdown of my process?