WIP update #3 (Patreon)
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Alright, apologies for the delay with this one, I just kept getting more things done! We're checking in with that flashlight animation again, it's getting into the final stretch. The animation is roughly 85% done at this point, and rendering is just under half finished. In the last update I said it would be about the length of the angelshy animation from last year... but I was completely wrong. It's looking more like twice as long, and it could go as long as three minutes! Not bad for a couple of months of part time work.
I've also been working on (another) new way of animating cumshots, this time based off of the curve workflow I talked about in the last update. Turns out moving both the curve and the constrained geometry along it can pretty well approximate how a sticky rope flies through the air, with different parts travelling at different speeds. (reference is key to get this right, it's very important the the spurt break up in the air at least somewhat) Combine that with a bit of shapekey replacement animation like I did on the angelshy animation, and maybe using particle simulations as a guide, and I think you've got a general workflow that can cover 80% of cases for our favorite viscous goo.