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Man... organizing the assets on a 3D project is always a pain, especially when there are multiple programs Involved (and my messy workflow doesn't help either). But, yeah. Here are the assets from the Beef PC animation:

Background images, character images, and PoltatoPC 3D model:

https://www.patreon.com/posts/12674978 

FBX/OBJ 3D models and PSD files:

https://www.patreon.com/posts/12675354 

All the files and the Unity/After Effects projects:

https://www.patreon.com/posts/12675738 

Originally this was going to be a much simpler animation, with an undecorated PC store and no big E3 stage at the end. But I'm glad that I spent the extra time on it because people really seemed to love all the details!

The animatic for the next hololive animation is almost done. This is from Coco's meme review with Towa, where she teaches her some interesting stuff. It's pretty funny, but, the animation is going to get a little risqué in some parts, and youtube is probably going to hate that! So I'm a bit worried, but still determined :p

There's something else I gotta work on, though:

The "hang in there" sequel. I thought it would be done by now, but I haven't made much progress since the last update 😩. I'm gonna focus on it this week and try to pick up the pace!

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Comments

Tradley

Heck too long, indeed.