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The progress bar returns! This time you can see the entire episode, which I have split into 3 parts. It's a good way to keep the project organized, and it makes my job a lot easier.

Things are much more colorful this time, and that's because I'm doing something new in this episode: sprite animation. You already saw a sample of that last week. And I'm not trying to exactly replicate the look of the game, but I am trying to stay faithful to the NES color palette. I don't have any new sprites to show this week though, so here's a monochromatic pixelated luna:

It kinda looks like a gameboy game, and It's surprisingly easy to create this pixelated look in after effects! Even though this is just a filter, I really want to do more work with sprites in the future. 

That's it for now. I'll have a new wip video to share with you guys next week!

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Comments

Anonymous

Haha, love the game boy-esque style! Reminds me of one of my favorite parts of the Pokemon Snap episode, the ending animation. I was really impressed with the work you put into that extra effort! Thank you!