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# INFO :

Concorde Sound Addon for x-Plane 11 Designed with fmod studio


# What's inside ? :

  • RR Olympus Engines sounds
  • Cockpit & Cabin sounds : Systems , Controls ,  Fans 
  • Weather sounds
  • Exterior Env & Systems : L-Gear Roll/Touch , Hydraulics 
  • Warning sounds including Colimata Default .


# What's New ?

v1.31 (16/Nov/2021)

  • Fixed Startup sounds
  • Enabled GPU
  • Fixed Avionics Off sounds

v1.3 (15/Nov/2021) New Video Demo

  • Added Alternative cockpit Avionics and Cabin Fan sounds
  • Re-enabled Default Visor sounds
  • Improved exterior Engines sounds
  • Enabled Sonic Boom effect* ( +Mach 1 )
  • Louder interior Engines High thrust sounds + More Affected by Airspeed
  • Enabled Engines Shutdown sounds ( not fully tested ! )
  • Tweaked Ground Roll and Touchdown
  • Tweaked Cabin Wind noises
  • Cockpit Wind sounds are more affected by the Visor Position ( Quieter when in Up Position )

💡 ( Sounds on Super Sonic speed will be adjusted further when finding better Parameters )


v1.2 (11/Jan/2021)



# Available Links :

v1.31


Older Release

v1.2

 

# Notes :

- !! This Pack require the default fmod files to enable a few additional sounds ( Copilot , Engineer )


Files

Comments

Anonymous

I hear a weird clicking sound after touchdown

FTSIM

can you identify it ! , is it like a Rotary knob or a switch

Anonymous

The sound pack is amazing, I mean giving you weather and radio sound, and the engines sound are great in flight. I did notice however that the most iconic start up sound from the olympus engines is missing. That kind of loud rumble that goes very high pitch that the original colimata concorde sound has, you can't miss it on the original sound, its just so unique that you can recognise the concorde from a mile away. Anyway, if you could just add that sound to the start up sequence I would gladly pay 3 months of patreon just for it and it would make the pack that much better, but this is still a work in progress so, keep up the good work and hoping for more improvement for the concorde :D

Anonymous

Also engine sounds is low on cockpit compared to the colimata configuration. Maybe its my settings but worth a shot, maybe it is too low.

Anonymous

Such an improvement over the default sounds. You really captured that unique idling sound. A couple of improvements could be to increase the afterburner engine noise in the cockpit and to add wind sound that becomes louder when the visor is lowered.

Anonymous

It seems there is a bug in the external reverser sound after landing, as if the sound is stuck when the reverses are disengaged. Re engaging reverse thrust gets rid of the sound.

Anonymous

Amazing!! However for some reason once the aircraft is powered up the "inferno gong" MWS as its called seems to have gone quiet ?

FTSIM

2 sounds usually on Power-up : The Master Warning 3 Times & A Long Horn (Altitude warning ) . those 2 are already added .

Anonymous

I really enjoy the Concorde fmod, please keep it up !

Anonymous

One of the bests packs you've made, one question tho, the Master Waring test doesn't have sounds, is it intended ?

FTSIM

There is some DataRefs in this Package are not very clear to use , so there is a lot of missing features ( Like the Copilot calls) , will try again , or i'll add a configuration to re-use the missing sounds from the original fmod .

Anonymous

The GPU logic is still wrong (v1.11)

FTSIM

👍 , yes another Typo ( the GPU switch was assigned as the Main GPU power source ) , New fix is added ! : https://drive.google.com/file/d/1ma-Davu9Im3wrhcH2QAyiqecnx3XJ9Tv/view?usp=sharing

Anonymous

Sonic boom? lol

Anonymous

Any updates planned for 2.0? Your sounds were awesome in 1.55!

Anonymous

Will you add the new v2 sounds and maybe a brake fan and visor sound ?

Anonymous

The new Colimata v2 default sounds + your excellent sounds would be great

FTSIM

Can you upload your new fmod files : "GUIDs.txt" and "Concorde_FXP.snd" ( Upload anywhere like dropbox or G-Drive )

Anonymous

Did you receive the files ?

FTSIM

Yes , and sorry did not reply . The Configuration will be available very soon with the new sound fixes , just need first to finish some older request in Progress

Anonymous

This is great but the default start up spool sounds seems to be missing, please restore that sounds then it would be the perfect sound pack. Thanks.

FTSIM

Oh wee , A bit Late Comment 😖 . A configuration with the Default Startup will be added

Anonymous

Thanks, installed as described but receive the message "Could not find this GUIIDin any bank" while starting". Did I miss something ?

Anonymous

Im getting a message for the sounpack version v1.31 "Could not find this GUIID in any bank"

Anonymous

The Crew_PILOT/P_105 sound is causing this.

Anonymous

If you search and rename it to 104 in the Concorde_FXP.snd it starts without problem

Anonymous

That worked, thanks!

FTSIM

sorry for late reply , but this is a strange error , will check again maybe the default fmod files are not the same

FTSIM

use this fix : https://www.patreon.com/file?h=41556747&i=9377155

Anonymous

Its working and I really enjoy the new exterior sounds ! Thank you very much !

Anonymous

Great sound pack, thank you! Where do i find the volume settings? I think i am to blind to find them xD The fans are reeeeally loud :D

Anonymous

oh nervermind, i understood it. It's the Xplane-Settings :D

Anonymous

The V2 Fix is working flawlessly, but could you also add a "Default Startup" configuration for Concorde V2 too? Thanks. :D

FTSIM

The Default Startup will ruin the new S-Pack : - Very Loud and can not "blend in" with the sound Mod - Too Long ( even the startup Phase is complete and the engines "N1" is +60% )

Anonymous

Hi! Just to be 100% sure, Does the v1.31 version already include the fix? or Do I have to apply the fix as well after...? Thank you

Anonymous

Hi, in V 1.31 the master caution sound plays every time when one of the warnings goes away. It should only play when one of the lights goes on

FTSIM

The Warnings Parameters are set exactly as the Default ones ( same on v1.2, v1.3 ) , will check & Debug the issue

Anonymous

It would be great if you could add this fanblade rattle sound https://youtu.be/f4iFBmsE_I8?t=114

FTSIM

i do have some blade noises but who can hear them when the engines are mounted on the Concorde 🙂

Anonymous

Motor and other sounds are masked by the system sound which is at its maximum. I put the GPU on, the system sound appears and I cannot lower the volume. How to do? Thank you