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I'm a bit late, but a new playable demo of my merge crafting game Sugarplum Cafe is finally ready for patrons! Here are some screencaps of the cool things you can experience this time around.

For this update, I've introduced some new game mechanics such as making cakes with multiple flavors or hiring staff to automate some of the crafting for you. A lot of this is still in flux and being redesigned even now, so I welcome all feedback. 

As the last image implies, while many assets have been redrawn there is a lot of placeholder art and text still. 

If you're interested in playtesting this game, please comment below with an email that I can share a Google Drive link with. This demo is currently PC only, sorry! I will work on a Mac build once I've coded everything I wanted. 

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