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Hey guys!

Sorry about the delay on this one.  I was out of town for a friend's wedding last week, but rest assured, the team kept working in my absence, and we put together the build for you early this week.

This build contains the last of fixes to Ashley's new content (There are more to come, but we are moving forward with new story content alongside the rest of the fixes).  We've fleshed out most of the major stuff and game-breaking bugs however.

From here we are done with our "stabilization" updates and we'll be moving forward to new Stephanie content as determined by our poll we put out for $20+ patrons.  We already have a really cool storyboard for the new content, and we have already begun adding dialogue for the next Alpha version.

Another really exciting announcement, is that Take One Studios is putting together a fresh new set of sex animations that we should be receiving in the next few weeks, so this next cycle will be an exciting one!


CHANGE LOG:

 

  • Added 10+ lines of new dialogue to Patrick
  • Added 3 new lines of new dialogue to Rachael
  • Added 4 new lines of dialogue to Amy
  • Patrick will now accept (or reject) every form of alcohol around the house
  • Improved upon Ashley’s post conversation route where players were unable to interact with her
  • Improved upon Madison’s confrontation with Ashley after Humiliate Ashley (AVVV)
  • Improved upon Vickie’s foreplay where players were unable to interact with her
  • General typo cleanup
  • Improved Ragdoll physics
  • Fixed an issue where the game would unpause in the Graphics Menu
  • Re-mastered voice acting audio files
  • Fixed an issue where saving and loading would sometimes not save ALL current NPC walking targets
  • Fixed an issue where "Opportunity Missed" messages would not display if you didn't already have the quest
  • A Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in the Master Bath Bathtub is fixed
  • A Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn't go upstairs
  • Fixed an issue with characters ending up in weird places on loaded games
  • Fixed an issue where NPCs could end up outside of the navigational area
  • Upgraded Character Textures to 4k
  • Standardized brightness of all character models
  • Updated and enhanced Katherine's model
  • Removed Kitchen Table for better player navigation and NPC pathing
  • Added party lights model
  • Added wine rack model
  • Added painting easel model
  • Added painting stool model
  • Added painting tarp model
  • Added painting canvases model
  • Added creepy owl painting model
  • Changed Spare Room ceiling lamp color (no more rainbow)
  • Changed all character skin tones to fit the lighting and match each other
  • Added Gut Grip model
  • Added Motor Oil model
  • Added new garden light models
  • Added garage divider model
  • Debug Log now logs console command events
  • Debug Log now saves to \DebugLogs instead of \Errors -Combat console command now accepts 'all' parameter for all subcommands
  • Whereis command added to console; will give location of a target character, their current move target, etc.
  • Miscellaneous cleanup of command console and debug log


DOWNLOAD:

House Party 0.9.5 Windows 64 Bit
House Party 0.9.5 Windows 32 Bit
House Party 0.9.5 Mac OSX
House Party 0.9.5 Linux

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Comments

EstherThePester

Do you mean to say there is currently new Stephanie content or that new Stephanie content will be added from here on out? Thanks! =)

Anonymous

It crash on MAC ... Or am I the only one ?