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Saturday update cause I was a bit busy and tired yesterday.
So much IRL stuff.

But I had a burst of creativity this week.

With the absense of monthly polls for animaions, I felt a ton of freedom to just make whatever I wanted to. And that's what I did a little bit of this week.

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The Kate Denson one is about 9 seconds of animation.
It's 60fps and rendered entirely in Cycles so it just looks nice.

It's not the best, but it's mainly a learning project so I can figure out cloth simulation.
This all curves into the DVa project.

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The whole idea for the DVa project is she's meant to be showing and removing her undies in class. Meaning she's playing around with her skirt a lot and I want to simulate all of it.

I'll be taking my sweet time with it, so I can't tell you when to expect it.
Plus, I've got a lot of other things to finish.
I'm just having fun right now.

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Expect the Kate project to be released soon-ish, just need to put it through post and see what else I want to do with it. I might add sound if it's simple enough. Mainly game audio should suffice.

There will be two versions of it, the original I tried to animate breathing body movements, but it felt a bit exaggerated, so a second version I rendered has it toned down a bit along with it's own cloth simulation.

Anyway, hope this update is a little more fun.
I genuinely have been itching to start new animations and maybe this is the first of many.

Just to clarify, I'm sticking to 1080p. 4K seems a bit too much of a jump right now. Especially condidering I'm swapping engines and doubling my fps.

Also, Kate has a surprise.
Look forward to it.
And have a lovely weekend :)

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