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Hey!

I'm still working on the new OAR mod structure and the ingame editor. There's no point releasing a version with a half done editor because it's not going to have any practical use.

The next version will have full support for the new structure, .json config file loading/saving and also user configuration files so you can selectively edit some conditions or priorities without affecting the original mod. After that's done I'll add the requested new conditions and it should be ready for a public release.

Developing the UI with ImGui is pretty easy and fun, but I keep running into issues where I want something to work in a certain way and it turns out it can't actually be done without changing a lot/adding a lot of new code. And making the conditions editable also has resulted in me having to refactor them again and again a few times. Which is why it's taking so long.

Here's a sneak peek of the updated UI, although it's still missing some stuff and is going to change a bit more.


Comments

Anonymous

Looking forward to it. v0.4.1 has been great so far. This looks even better.

no13

Didn't know this existed, became a supporter as soon as I saw it. Very positive development for TES modding.