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This week’s release is a new 5e adventure—Forbidden Isle of the Nightstalkers—for 3rd-level characters.


(I’m already at work on the Pathfinder 1 conversion of the adventure and have started thinking about the OSR edition. Converting adventures can be tricky at the best of times, and it is worth doing right. In this instance, the life drain ability of vampires is particularly tricky to modify as it is somewhat more dangerous in OSR games.)

This adventure was born out of my design eunni. Essentially, a couple of months ago, I realised I wasn’t actually designing anything—I was just editing, developing and directing. That clearly could not stand, so I grabbed a Dyson Logos map and “went where the design winds took me”. I hope you like the result. Want more? Let me know in the comments!

About the Forbidden Isle

The backwater village of Thornhill is a dismal, dreary place. Its folk—superstitious, backward peasants—have little to do with the outside world. Sometimes, though, the outside world intrudes on Thornhill and its folk.

A century ago, a vampire came to Thornhill. Crusading adventurers destroyed the beast, but not without great cost. Before its destruction, the night-stalker infected several villagers with its terrible curse. The survivors could not bring themselves to slay their fellows. Instead, they imprisoned the vampire’s spawn in a hidden tomb to await a cure that never came.

Now, a mad priest’s blasphemous pursuit of the greater good lures the characters to a hidden prison-tomb dug into a lonely island amid the ebon waters of a cursed lake.

An adventure by Creighton Broadhurst for 3rd-level characters.

Where’s My Stuff?

By the time you get this, everyone at the $5 and up levels should have a message from me containing the special secret download codes for this week’s book and links to discounted print copies. Drop them into your browser, and you should be good to go. If you have any problems, send me a message, and I’ll sort it out for you.

Thank You

Thank you for supporting Raging Swan Press in 2022. I hope you like this week’s books and that you can use them to have more gaming fun with your chums. Your support has been instrumental in getting books like the Dread Thingonomicon off the drawing board and into reality. Thank you.

Your support enables us to continue doing what we love—creating flavoursome and detailed supplements designed to help you (and me) run campaigns with less hassle and stress. I hope they make your campaigns better and your prep time less stressful.

Finally, it should come as no surprise at all that Everything is Better with Tentacles—particularly vampires and clerics that mean to do good but who clearly fail…

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