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http://www.ragingswan.com/places-of-power-the-midnight-market/

http://www.ragingswan.com/places-of-power-the-midnight-market/

http://www.ragingswan.com/places-of-power-the-midnight-market/

This week, we've got two marvellous treats for you! For Pathfinder GMs we've got Places of Power: The Midnight Market while Treasures & Trinkets: Gemstones & Art Objects is available in 5e and SNE versions! I hope you enjoy either or both of these rather super books and that they find a home in your game.

If you've got any suggestions or requests for upcoming books, please let me know in the comment below (or--of course--you can PM me privately). 

The Midnight Market

A Pathfinder Roleplaying Game Compatible GM’s Resource by Eric Hindley

Astride a deep chasm separating the world of light from the eternal dark of the Ebon Realm, the Midnight Market is a place where the denizens of both worlds meet and trade in relative peace and harmony. Watched over by its vain, but merciless, mistress bloodshed is expressly forbidden within its bustling halls. Here dark-skinned drow, gruff duergar and humans from the surface realms mingle with even more exotic or distasteful folk including both those of unknown origins and the undead. For those who can curb their revulsion or violent tendencies toward those with whom they deal, the Midnight Market is a place where almost anything can be had…for a price…

Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or even as a mini-adventure site in its own right.

Treasures & Trinkets: Gemstones & Art Objects

Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what treasure’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared a detailed list of treasure, the PCs get (possibly) literally tons of coins and some generic magic items. (After all, most GMs have better things to do with their prep time than generate descriptions for stuff the PCs will likely sell).

Treasures & Trinkets: Gemstones & Art Objects banishes these problems by presenting scores of bespoke art objects and detailed gemstone notes ready for use in virtually any GM’s campaign.

Where's My Stuff?

As always, by the time you get this you should have a message from me containing the special secret download codes for these books. Just drop them into your browser and you should be good to go. If you have any problems, just drop me a line and I'll sort it out for you.

Thank You!

As always, thank you for your support--it's making a huge difference and I'm tremendously grateful. 

Have an epic weekend!

Files

Places of Power: The Midnight Market

Astride a deep chasm separating the world of light from the eternal dark of the Ebon Realm, the Midnight Market is a place where the denizens of both worlds meet and trade in relative peace and harmony. Watched over by its vain, but merciless, mistress bloodshed is expressly forbidden within its bustling halls.

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